The design of the sense is something I’m researching as it is one of the more integral parts of the game, how the user feels the surrounding.
taking from current existing projects, the Mars Science Laboratory, more coliqualy called Curiosity Rover, is a recent space project that traveled from Earth to Mars for scientific exploration and analysis. It is designed to be fully automated, (remotely controlled) and a mobile lab to test what is already on Mars.
As long as it isn’t damaged, the power source of the Curiosity rover will run for a long time. It uses a reactor to keep it going which at current estimates and if everything goes according to plan, it will last about 14 years.
It has many instruments to analyse its surrounding.
It can capture video at a high rate. Is also can produce video stereo multispectral images which allows scientific studies of landscape physiology, rocks and ice. This also allows unprecedented observations of the atmosphere and meteorological events.
Marse hand Lens Imager
Another camera but designed for close up inspections of rocks and minerals and soil
Chemistry & Mineralogy X-Ray Diffraction
It is used to analyse the rocks and crystal with X-Ray energy and detect the way it refracts on the mineral to determine the type and nature of the encounted mineral because elements and mineral refract in specific ways
Capable of high-resolution images from five to ten times as sharp compared to Mast Camera
Sample Analysis at Mars Instrument Suite
This is the instrument that looks for the signs of life, looking for compounds of the element carbon including methane which is associated with life and how they were generated and destroyed in the Martian ecosphere. It includes a mass spectrometer, gas chronograph, tunable laser spectrometer. It also looks for light elements such as Hydrogen, Oxygen and Nitrogen, again associated with signs of life.
Radiation Assessment Detector
An instrument specifically to prepare for future human exploration. It detects the surface and its radiation levels, including galactic cosmic rays (which are important because Mars doesn’t have any atmosphere or poles to deflect EMR), solar energetic particles, secondary neutrons and other particles both in the atmosphere and in the soil. Before we go to Mars, we have to know what are the radiations on where we stand
Dynamic Albedo of Neutrons
This provides the first surface means of detecting neutron that escape as cosmic rays from space and hit the surface of Mars. A way of detecting hydrogen and therefore the possible presence of water. Previously, this was only onboard spacecraft flying by Mars and this time it’s on the ground.
Rover Environmental Monitoring Station
This provides the atmospheric weather conditions on Mars, this includes pressure, humidity, UV radiation from the sun, wind speed and direction, ground temperature. All the measurements performed and gathered here is key to finding ideal habitat location near the surface.
Alpha Particle X-Ray Spectrometer
This measures the chemical elements in the rocks and soul. It comes into contact with the samples and blasting them with alpha particles and x_rays. This allows the scientist to determine the rock-forming elements from sodium to heavier elements.
And that is all the sensory capability of Curiosity and no sound detection. Then again the sound is a form of a wave and all these senses just go up and beyond to know what it holds.
It is interesting in what it can do and we can add and remove sense that we think that can drown the player with sensory overload because if it had all these things to experience, it wont be a fun time.